Independent Game Studio

Bauman·Games

Small games, made with unreasonable care.

An independent studio making a few games we wanted to play ourselves — each built around one satisfying idea, art-directed with care, generous with their players, and quietly funny.

Live now · Free to play

Mech Tide

Hold the center. Robots from every angle.

A 360° tower-defense survival game. Aim one central turret against waves closing in from every side — coins fuel in-run upgrades, permanent Cores grow a skill tree across runs. Plays on desktop, phone, any aspect ratio.

360° survival 15-wave levels & bosses 4 ultimate weapons
Play free → Browser · iOS & Android soon
Mech Tide on desktop
Mech Tide home screen
Good Melon, Bad Melon gameplay

Next release

Good Melon,Bad Melon.

Watermelon good. The rest, bad.

A reaction game with a worldview. Watermelon is good. Honeydew is bad. Cantaloupe is also bad. Three short bouts of melon judgment that confirm your values — or surface some uncomfortable truths.

Coming soon iOS & Android

First release · Coming soon to iOS

Chimera

Real animals. Strange splices. Stranger battles.

A mobile collectible card game. Open packs of real animals, splice them into hybrid creatures named and illustrated for the first time, then battle them in five-card duels and trade with other players. The first to discover any new chimera gets the credit — forever.

Open packs Splice · battle · trade Discover it first
Visit chimeratcg.app → Coming soon to iOS
A Chimera battle round
A newly discovered chimera
A Chimera booster pack

About the studio

Bauman Games, LLC is a small family studio in the United States — a father and son, with a little audio help from an uncle. We build the kinds of games we wanted to keep returning to ourselves: each one a single satisfying idea, art-directed with care, written with a sense of humor, and made to respect the player's time and wallet.

We care about animation polish, satisfying reveal moments, a cohesive look we obsess over, and economies that don't feel adversarial. We don't care about mass-market engagement hooks designed to manufacture compulsion.

Follow along, or be notified when our next game launches, at hello@baumangames.com.